tools of the trade
Resources
Here you'll find fun writing games and exercises to stretch the imagination, live writing contests to enter, and our very own prompt of the month.
Warmups, drills, and small dares. Use one before a meeting, or all of them on a rainy Sunday.
✦ Fresh exercises rotate in every few weeks — check back often ✦
Six-Word Memoir
Tell your whole life (or just today) in exactly six words. Hemingway started it. You finish it.
Stolen First Lines
Open a book. Steal the first line. Write a totally new story from it. Return the line later. Maybe.
Eavesdropping Drill
Write down something a stranger said this week. Build a scene around it without explaining how it got there.
Two Truths & a Plot
Write two true things about your character and one outrageous lie. The lie becomes the story.
Sensory Sprint
Pick a place. Write only what the five senses notice. No emotions. No backstory. Just the world.
Villain Origin Story
Take your favorite character and ruin their day. Now explain — sympathetically — why they earned it.
Object Interview
Choose an object on your desk. Interview it. What is it tired of? What's it never told anyone?
The Wrong Genre
Take a true memory and rewrite it as horror. Then as romance. Then as a recipe. Notice what survives.
Last Line First
Write the final sentence of a story. Now write everything that had to happen to earn it.
One-Sentence Stories
Tell five complete stories, each in exactly one sentence. Bonus points for one that makes someone gasp.
The Color Game
Pick a color. Describe a person, a meal, a fight, and a memory — all without naming the color once.
Letter to a Stranger
Write a letter to someone you've seen but never spoken to. Be honest. You don't have to send it.
Rewrite the Fairy Tale
Pick a classic. The villain narrates. Suddenly the moral is… complicated.
Found Poem
Open a textbook, a cereal box, or a junk email. Pull out 12 words. Arrange them into a poem.
Weather Report
Describe today's weather as if it's reflecting the mood of someone who just got bad news.
The Liar
Write a scene narrated by someone who is definitely lying. Don't tell the reader. Let them figure it out.
